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AnimationRigData

Not yet Class Animation & Avatar

Used to store information regarding the model an animation was authored for.

Not implemented yet

This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.

0 Nova members · 17 modern Roblox members not implemented yet

Description

An AnimationRigData instance commonly appears in the Data Model as a child of an AnimationClip. It is used to store information regarding the source rig an animation was authored for. It is currently only used for AnimationClips authored on R15 rigs.

Inheritance

Object → Instance → AnimationRigData

Properties

Member Signature Summary
Generic Generic: BinaryString —
label label: BinaryString —
name name: BinaryString —
parent parent: BinaryString —
postTransform postTransform: BinaryString —
preTransform preTransform: BinaryString —
transform transform: BinaryString —

Methods

Member Signature Summary
Dump AnimationRigData:Dump(): string —
GetLabels AnimationRigData:GetLabels(): Array —
GetNames AnimationRigData:GetNames(): Array —
GetParents AnimationRigData:GetParents(): Array —
GetPostTransforms AnimationRigData:GetPostTransforms(): Array —
GetPreTransforms AnimationRigData:GetPreTransforms(): Array —
GetTransforms AnimationRigData:GetTransforms(): Array —
IsValidR15 AnimationRigData:IsValidR15(): bool —
IsValidR15Plus AnimationRigData:IsValidR15Plus(): bool —
LoadFromHumanoid AnimationRigData:LoadFromHumanoid(humanoid: Instance): bool —
LoadFromModel AnimationRigData:LoadFromModel(model: Instance): bool —

Roblox reference: AnimationRigData

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.