BaseRemoteEvent¶
Abstract base class inherited by RemoteEvent and UnreliableRemoteEvent for asynchronous, one-way communication across the client-server boundary.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
Description¶
Abstract base class inherited by RemoteEvent and UnreliableRemoteEvent. It defines shared behavior for asynchronous, one-way communication across the client-server boundary without yielding for a response — from a client to the server, from the server to a specific client, or from the server to all clients.
This class isn't creatable. Use RemoteEvent for reliable, ordered
delivery, or UnreliableRemoteEvent when reduced latency and network
traffic matter more than guaranteed delivery. Fire and receive APIs
(FireServer, FireClient, FireAllClients, OnServerEvent,
OnClientEvent) are defined on those subclasses. If you need a return value,
use a RemoteFunction instead.
Inheritance¶
Object → Instance → BaseRemoteEvent
Known subclasses: RemoteEvent, UnreliableRemoteEvent
Roblox reference: BaseRemoteEvent
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.