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BaseRemoteEvent

Not yet Class Scripting & Networking NotCreatable

Abstract base class inherited by RemoteEvent and UnreliableRemoteEvent for asynchronous, one-way communication across the client-server boundary.

Not implemented yet

This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.

0 Nova members · 6 modern Roblox members not implemented yet

Description

Abstract base class inherited by RemoteEvent and UnreliableRemoteEvent. It defines shared behavior for asynchronous, one-way communication across the client-server boundary without yielding for a response — from a client to the server, from the server to a specific client, or from the server to all clients.

This class isn't creatable. Use RemoteEvent for reliable, ordered delivery, or UnreliableRemoteEvent when reduced latency and network traffic matter more than guaranteed delivery. Fire and receive APIs (FireServer, FireClient, FireAllClients, OnServerEvent, OnClientEvent) are defined on those subclasses. If you need a return value, use a RemoteFunction instead.

Inheritance

Object → Instance → BaseRemoteEvent

Known subclasses: RemoteEvent, UnreliableRemoteEvent

Roblox reference: BaseRemoteEvent

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.