ConeHandleAdornment¶
A cone-shaped handle that can be adorned to a BasePart.
Description¶
ConeHandleAdornment is a cone-shaped handle that can be adorned to a
BasePart. If parented to a player's PlayerGui or the
CoreGui, handles can listen to input events for purposes such as
making dragger tools.
Inheritance¶
Object → Instance → GuiBase → GuiBase3d → PVAdornment → HandleAdornment → ConeHandleAdornment
Nova inheritance: Instance → GuiBase → GuiBase3d → PVAdornment → HandleAdornment → ConeHandleAdornment
Properties¶
Height Supported Property Height of the cone adornment.
Height of the cone adornment.
The height of the cone adornment in studs.
Radius Supported Property Radius of the cone adornment.
Radius of the cone adornment.
The radius of the cone adornment in studs.
Inherited members¶
Inherited from HandleAdornment: 17 properties, 36 methods, 11 events. They are documented on the base class page.
2 modern Roblox member(s) are not implemented yet — expand to inspect
Members declared by Roblox's ConeHandleAdornment class (or by a missing base class) that Nova does not expose. Use this list to scope a migration; the compatibility guide has the recommended workaround.
Properties¶
| Member | Signature | Status | Notes | Flags |
|---|---|---|---|---|
Hollow |
Hollow: bool |
Not yet | Determines whether the cone is drawn as a hollow shell rather than a solid, capped cone. | — |
Shading |
Shading: AdornShading |
Not yet | Determines how the cone adornment is shaded and whether it draws through geometry that would otherwise occlude it. | — |
Roblox reference: ConeHandleAdornment
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.