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DialogChoice

Supported Class Other

Used to craft the further choices available to players who have started a dialog conversation with an NPC.

3 Nova members · 1 modern Roblox members not implemented yet

Inheritance

Object → Instance → DialogChoice

Nova inheritance: Instance → DialogChoice

Properties

GoodbyeDialog Supported Property Sets the sentence that the dialog will show to the player when the chat ends.
GoodbyeDialog: string

Sets the sentence that the dialog will show to the player when the chat ends.

Sets the sentence that the dialog will show to the player when the chat ends

Roblox documentation

ResponseDialog Supported Property Sets what the NPC will say when the player chooses this DialogChoice.
ResponseDialog: string

Sets what the NPC will say when the player chooses this DialogChoice.

Roblox documentation

UserDialog Supported Property Sets what the player will say when they choose this DialogChoice.
UserDialog: string

Sets what the player will say when they choose this DialogChoice.

Roblox documentation

Inherited members

Inherited from Instance: 8 properties, 36 methods, 7 events. They are documented on the base class page.

1 modern Roblox member(s) are not implemented yet — expand to inspect

Members declared by Roblox's DialogChoice class (or by a missing base class) that Nova does not expose. Use this list to scope a migration; the compatibility guide has the recommended workaround.

Properties

Member Signature Status Notes Flags
GoodbyeChoiceActive GoodbyeChoiceActive: bool Not yet Toggles whether the goodbye option will be displayed. —

Roblox reference: DialogChoice

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.