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PitchShiftSoundEffect

Supported Class Audio

Adjusts the pitch of a sound without changing its playback speed.

Description

The PitchShiftSoundEffect raises or lowers the pitch of the associated Sound or SoundGroup without changing the playback speed of the audio. This effect can be computationally expensive.

Inheritance

Object → Instance → SoundEffect → PitchShiftSoundEffect

Nova inheritance: Instance → SoundEffect → PitchShiftSoundEffect

Properties

Octave Supported Property The percentage to shift the original pitch.
Octave: float

Range: 0.5 to 2 (default 1.25) The percentage to shift the original pitch. Setting this to its minimum (0.5) lowers the octave by 1, setting this to its maximum (2) increases the octave by 1.

Roblox documentation

Inherited members

Inherited from SoundEffect: 10 properties, 36 methods, 7 events. They are documented on the base class page.

Roblox reference: PitchShiftSoundEffect

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.