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TremoloSoundEffect

Supported Class Audio

Creates a trembling effect on a sound by varying the volume of the sound up and down.

Description

The TremoloSoundEffect creates a trembling effect on a sound by varying the volume of the sound up and down.

Like all other SoundEffects, a TremoloSoundEffect can be applied either to a Sound or SoundGroup by being parented to either.

Inheritance

Object → Instance → SoundEffect → TremoloSoundEffect

Nova inheritance: Instance → SoundEffect → TremoloSoundEffect

Properties

Depth Supported Property Controls how much the volume will raise and lower.
Depth: float

Range: 0 to 1 (default 1) Controls how much the volume will raise and lower. This value ranges between 0 (minimum volume) and 1 (maximum volume). If set to its minimum, the volume will not oscillate at all.

Roblox documentation

Duty Supported Property Controls how long during one volume oscillation the effect will be active.
Duty: float

Controls how long during one volume oscillation the effect will be active.

Range: 0 to 1 (default 0.5) Controls how long during one volume oscillation the effect will be active, specifically what percentage between 0 (0%) and 1 (100%).

Roblox documentation

Frequency Supported Property Sets how often the effect will oscillate the volume.
Frequency: float

Range: 0.1 to 20 (default 5) Sets how often the effect will oscillate the volume. Measured in Hz.

Roblox documentation

Inherited members

Inherited from SoundEffect: 10 properties, 36 methods, 7 events. They are documented on the base class page.

Roblox reference: TremoloSoundEffect

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.