BreakReason¶
Not yet Enum
Reason for the breakpoint hit.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Value for the reason the ScriptDebugger.EncounteredBreak signal fired.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Other |
0 | Not yet | Pausing for a reason not covered by other values, for example if the user hit "Pause" button. |
Error |
1 | Not yet | Pausing on error hit in the code. |
SpecialBreakpoint |
2 | Not yet | Pausing on an internal breakpoint set by debugger command: e.g. step over, step into, step out of. |
UserBreakpoint |
3 | Not yet | Pausing on a user breakpoint. |
Roblox reference: BreakReason