GradientTileMode¶
Not yet Enum
Used alongside UIGradient.TileMode to set how the gradient repeats.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Used alongside UIGradient.TileMode to set how the gradient repeats when the full sequence does not fully cover the parent GuiObject.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Clamp |
0 | Not yet | Default mode where the color/transparency values at the start and end of the sequence extend infinitely, so the start values fill any area before the gradient and the end values fill any area after i… |
Repeat |
1 | Not yet | The gradient repeats by wrapping the color/transparency sequence tiles seamlessly from end back to start. This can produce a visible seam if the first and last color/transparency values in the sequen… |
Mirror |
2 | Not yet | The gradient reflects at each boundary so the color/transparency sequence ping-pongs. This produces a smooth repetition with no seam, since the direction reverses at each tile edge. |
Roblox reference: GradientTileMode