InputType¶
Supported Enum
The InputType Enum controls the SurfaceInputs of Part.
Description¶
The InputType Enum controls the SurfaceInputs of Part. Several parameters here are left-overs from 2005, before Roblox was a multiplayer game, and are used by Part.BackSurfaceInput, Part.BottomSurfaceInput, Part.FrontSurfaceInput, Part.LeftSurfaceInput, Part.RightSurfaceInput, Part.TopSurfaceInput.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
NoInput |
0 | Supported | Behaves like a weld and does nothing. |
LeftTread |
1 | Supported | — |
RightTread |
2 | Supported | — |
Steer |
3 | Supported | — |
Throtle |
4 | Supported | — |
UpDown |
6 | Supported | — |
Action1 |
7 | Supported | — |
Action2 |
8 | Supported | — |
Action3 |
9 | Supported | — |
Action4 |
10 | Supported | — |
Action5 |
11 | Supported | — |
Constant |
12 | Supported | Rotate at a constant velocity of BasePart ParamB. |
Sin |
13 | Supported | Rotate at a velocity of: ParamA * math.sin(workspace.DistributedGameTime * ParamB), where BasePart ParamA determines the maximum speed at which the part spins, and [Base… |
Roblox reference: InputType