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MeshType

Supported Enum

The MeshType Enum is used to set what type of mesh the SpecialMesh is.

Items

Item Value Status Notes
Head 0 Supported The mesh is the default Humanoid head mesh.
Torso 1 Supported The mesh is the default Humanoid torso mesh.
Wedge 2 Supported The mesh is a wedge.
Sphere 3 Supported The mesh is a sphere.
Cylinder 4 Supported The mesh is a cylinder.
FileMesh 5 Supported The mesh is determined by the Roblox mesh asset ID provided.
Brick 6 Supported The mesh is a brick (just like the shape of a default BasePart).
Prism 7 Supported The mesh is a prism.
Pyramid 8 Supported The mesh is a pyramid.
ParallelRamp 9 Supported The mesh is a parallel ramp.
RightAngleRamp 10 Supported The mesh is a right angle ramp.
CornerWedge 11 Supported The mesh is a corner wedge.

Roblox reference: MeshType