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NetworkOwnership

Supported Enum

Defines how simulation authority is determined for the Network Ownership Unit/Mechanism this part is attached to.

Description

Defines how to determine which client has ownership of a part for a server (network).

Items

Item Value Status Notes
Automatic 0 Supported Network ownership is determined automatically by the server.
Manual 1 Supported Network ownership is set manually by the developer.
OnContact 2 Not yet The first player to touch a part is given ownership of that part for the server (network). Ownership will not change if another player touches that part unless network ownership has been released by…

Roblox reference: NetworkOwnership