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PhysicalConstraintType

Not yet Enum

Specifies the type of physical joint created when importing a rigged asset.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Controls which joint class connects bones in an imported rig skeleton.

Items

Item Value Status Notes
AnimationConstraint 0 Not yet Import creates AnimationConstraint instances to connect the rig's bone joints.
Motor6D 1 Not yet Import creates Motor6D instances to connect the rig's bone joints.

Roblox reference: PhysicalConstraintType