PhysicalConstraintType¶
Not yet Enum
Specifies the type of physical joint created when importing a rigged asset.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Controls which joint class connects bones in an imported rig skeleton.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
AnimationConstraint |
0 | Not yet | Import creates AnimationConstraint instances to connect the rig's bone joints. |
Motor6D |
1 | Not yet | Import creates Motor6D instances to connect the rig's bone joints. |
Roblox reference: PhysicalConstraintType