PredictionMode¶
Not yet Enum
Enum used with RunService.SetPredictionMode() to define the prediction mode for the instance.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Automatic |
0 | Not yet | The engine will automatically decide if this instance should be predicted or not. Currently, only BaseParts near the local player character's [Humanoid](../classes/Humanoid.… |
On |
1 | Not yet | The instance will be predicted. Mismatches in the attributes of this instance between the client and server will cause a rollback and resimulation. If the instance is a [BasePart](../classes/BasePart… |
Off |
2 | Not yet | The instance will not be predicted. Regular network ownership semantics apply. |
Roblox reference: PredictionMode