Skip to content

RenderFidelity

Supported Enum

Determines the level of detail that solid modeled and mesh parts will be shown in.

Description

This enum determines the level of detail that meshes and solid modeled parts will be shown in. The default is Automatic, meaning the object's detail is based on its distance from the camera as outlined in the following table.

Distance From Camera Render Fidelity
Less than 250 studs Highest
250 to 500 studs Medium
500 or more studs Lowest

Items

Item Value Status Notes
Automatic 0 Supported Object's level of detail is dynamically controlled by its distance from the camera (see table above).
Performance 1 / 2 Supported Value differs from Roblox.
Precise 2 / 1 Supported Value differs from Roblox.

Roblox reference: RenderFidelity