RenderPriority¶
Supported Enum
A list of standard reserved values in BindToRenderStep.
Description¶
A list of standard reserved values in BindToRenderStep.
See RunService.BindToRenderStep() for the proper usage, as the enum itself isn't used.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
First |
0 | Supported | The lowest reserved priority level; callbacks run before all other standard priorities. |
Input |
100 | Supported | Runs after First; intended for input-processing callbacks. |
Camera |
200 | Supported | Runs after Input; intended for camera-update callbacks. |
Character |
300 | Supported | Runs after Camera; intended for character-response callbacks. |
Last |
2000 | Supported | The highest reserved priority level; callbacks run after all other standard priorities. |
Roblox reference: RenderPriority