Severity¶
Not yet Enum
Classifies the severity level of a Luau LSP diagnostic reported by a Script Analysis callback.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Severity is used in the diagnostics table returned by Script Analysis
callbacks registered with
ScriptEditorService.RegisterScriptAnalysisCallback(). Each diagnostic
entry can include a severity field set to one of these values to control how
the diagnostic is categorized in the Script Analysis tool and how the
corresponding source range is highlighted in the Script Editor.
The enum maps directly to the
Language Server Protocol DiagnosticSeverity specification.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Error |
1 | Not yet | Reports a critical error that indicates a definite problem in the script. |
Warning |
2 | Not yet | Reports a potential problem that can cause incorrect behavior but does not prevent the script from running. |
Information |
3 | Not yet | Conveys informational context about the script without indicating a problem. |
Hint |
4 | Not yet | Provides a subtle suggestion, such as a style improvement or an unused-variable notice. |
Roblox reference: Severity