TerrainFace¶
Not yet Enum
Identifies which face direction of a terrain voxel a TerrainDetail object overrides.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Identifies which face direction of a terrain voxel a TerrainDetail object targets. Terrain renders its top (+Y), side (horizontal), and bottom (-Y) faces independently; this enum lets each TerrainDetail child of a MaterialVariant declare which of those three surfaces it overrides.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Top |
0 | Not yet | The top (+Y) face of a terrain voxel. |
Side |
1 | Not yet | The horizontal (side) faces of a terrain voxel, perpendicular to the Y axis. |
Bottom |
2 | Not yet | The bottom (-Y) face of a terrain voxel. |
Roblox reference: TerrainFace