UIDragDetectorDragRelativity¶
Not yet Enum
Used with DragDetector to set the paradigm which defines the relativity of inputs/outputs from a custom drag function.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Used with DragDetector to set the paradigm which defines the relativity of inputs/outputs from a custom drag function registered through SetDragStyleFunction() or AddConstraintFunction().
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Absolute |
0 | Not yet | Designates the input and return values as the absolute target position/rotation in the space defined by DragSpace. |
Relative |
1 | Not yet | Designates the input and return values as the change from the current position/rotation in the space defined by DragSpace. |
Roblox reference: UIDragDetectorDragRelativity