ZIndexBehavior¶
Supported Enum
Used by LayerCollector.ZIndexBehavior to control how the GuiObject.ZIndex property behaves for descendants.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Global |
0 | Supported | The ZIndex property overrides the default value computed from the depth in the hierarchy. |
Sibling |
1 | Supported | The ZIndex property controls the order in which the GuiObject renders relative to its siblings. |
Roblox reference: ZIndexBehavior