NumberPose¶
Holds the value applied to a specific FACS control.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
Description¶
A NumberPose holds the value applied to a specific FACS control. The control which is affected depends on its name.
NumberPose instances are the building blocks of facial animation and, with Keyframes, make up KeyframeSequences.
NumberPoses and Facial Animation¶
Although a NumberPose is assigned to a single FACS control by name, that control can in turn affect multiple bones of the face rig. FACS controls act as an abstraction layer between facial muscle movements and how they are defined in the rig.
NumberPose Hierarchy¶
Contrary to Pose Instances, NumberPose instances cannot be parented together. However, they all must be stored in a Folder named FaceControls that is a child of the Head Pose.
NumberPose Value¶
The Roblox animation system applies NumberPose values to the corresponding FACS controls. Because those controls only respond to values between 0 and 1, the values calculated by the animation system are always clamped to that range.
Inheritance¶
Object → Instance → PoseBase → NumberPose
Properties¶
| Member | Signature | Summary |
|---|---|---|
Value |
Value: double |
The value that will be applied to the FACS control corresponding to the NumberPose. |
Roblox reference: NumberPose
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.