ObjectValue¶
A container object for a reference to another instance.
Description¶
Stores a single reference to another object. If this object is duplicated
within Studio and the value refers to an object also being copied, then the
new ObjectValue points to the copied object instead of the original.
Otherwise, the same value is kept. Copying and pasting this object clears the
value field.
Like all ValueBase objects, this single value is stored in the
Value property. The Changed event fires with the
new value being stored in the object, instead of a string representing the
property being changed.
If streaming is enabled, the Value
property is nil until the referenced object streams in, at which point the
Changed event fires.
Inheritance¶
Object → Instance → ValueBase → ObjectValue
Nova inheritance: Instance → ObjectValue
Properties¶
Value Supported Property Holds a reference to an instance.
Holds a reference to an instance.
Events¶
Changed Supported Event Fires whenever the ObjectValue.Value is changed.
Fires whenever the ObjectValue.Value is changed.
Fires whenever the ObjectValue.Value changes. It runs with the new value being stored in the argument object, instead of a string representing the property being changed.
Listening for the Changed signal can be useful in games that use
ObjectValues to track game state, such as an RPG targeting system.
changed Supported Event Deprecated
No description available.
Inherited members¶
Inherited from Instance: 8 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: ObjectValue
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.