SelectionBox¶
Renders a 3D box around its Adornee.
Description¶
SelectionBox renders a 3D box around its Adornee
when it is a descendant of the Workspace or anywhere where GUI objects
are rendered. The box's geometry consists of rectangular prisms forming an
outline/wireframe in addition to a surface for each of its faces.
SelectionBox does not capture any form of input; it is solely a visual
effect.
For an outline/fill overlay effect which covers non‑primitive geometry such as that of a MeshPart, see Highlight.
Inheritance¶
Object → Instance → GuiBase → GuiBase3d → InstanceAdornment → SelectionBox
Nova inheritance: Instance → GuiBase → GuiBase3d → PVAdornment → SelectionBox
Properties¶
LineThickness Supported Property Determines the thickness of the boxes outlines, in studs.
Determines the thickness of the boxes outlines, in studs.
LineThickness determines the thickness of the box's outlines, measured
in studs. If set to 0, the outline will not be visible at all.
SurfaceColor Supported Property Deprecated A BrickColor version of SurfaceColor3.
A BrickColor version of SurfaceColor3.
SurfaceColor3 Supported Property Determines the color of the box's surfaces.
SurfaceTransparency Supported Property Determines the transparency of the box's surfaces.
Determines the transparency of the box's surfaces.
SurfaceTransparency determines the transparency of the box's surfaces,
similar to the way BasePart.Transparency works. By default, this
property is 1 which causes the surfaces to be invisible.
See also Transparency, a property of the superclass GuiBase3d which controls the transparency of the outline rather than the surfaces.
Inherited members¶
Inherited from PVAdornment: 13 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: SelectionBox
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.