StringValue¶
A container object for a single string.
Description¶
Stores a single Luau string. The
length of the string can't be more than 200,000 characters; anything longer
causes a String too long error.
If the string is too long to be displayed in the Value field within the Properties window, it shows partial string contents and an ellipsis (...).
Like all ValueBase objects, this single value is stored in the
Value property. The Changed event fires with the
new value being stored in the object, instead of a string representing the
property being changed.
Inheritance¶
Object → Instance → ValueBase → StringValue
Nova inheritance: Instance → StringValue
Properties¶
Value Supported Property The stored string.
Events¶
Changed Supported Event Fires whenever StringValue.Value is changed.
Fires whenever StringValue.Value is changed.
Fires whenever the IntValue.Value changes. It runs with the new value being stored in the argument object, instead of a string representing the property being changed.
Listening for the Changed signal can be useful in games that use
StringValues to track values like NPC names or item descriptions.
changed Supported Event Deprecated
No description available.
Inherited members¶
Inherited from Instance: 8 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: StringValue
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.