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TeleportOptions

Not yet Class Platform & Data

Optional input arguments to the TeleportService.TeleportAsync() function.

Not implemented yet

This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.

0 Nova members ยท 13 modern Roblox members not implemented yet

Description

This class is an optional parameter to the TeleportService.TeleportAsync() function that allows developers to provide arguments for the teleport call.

Only one of the following private server routing fields may be set at a time. Setting more than one causes an error:

For more information on how to teleport players between servers, see Teleporting Between Places.

Inheritance

Object โ†’ Instance โ†’ TeleportOptions

Properties

Member Signature Summary
ReservedServerAccessCode ReservedServerAccessCode: string The reserved server access code that indicates the reserved server that the teleport should be to.
ReservedServerId ReservedServerId: string The reserved server ID that indicates the reserved server to teleport to.
ServerInstanceId ServerInstanceId: string The DataModel.JobId of the server instance to teleport to.
ShouldReserveServer ShouldReserveServer: bool A flag to indicate if a reserved server should be allocated and the players should then be teleported to this allocation.
VipServerId VipServerId: string The VIP server ID that indicates the VIP server to teleport to.

Methods

Member Signature Summary
GetTeleportData TeleportOptions:GetTeleportData(): Variant Returns the teleport data stored in the TeleportOptions instance by TeleportOptions.SetTeleportData().
SetTeleportData TeleportOptions:SetTeleportData(teleportData: Variant): null Setter function for data to be passed to the destination place.

Roblox reference: TeleportOptions

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.