Skip to content

VelocityMotor

Supported Class Physics

A Motor-like JointInstance that forms its connection using a MotorFeature and a Hole.

Description

The VelocityMotor is a special type of joint that works similarly to a Motor, but it uses a MotorFeature and a Hole to create the connection. In order for this object to work correctly:

Inheritance

Object → Instance → JointInstance → VelocityMotor

Nova inheritance: Instance → JointInstance → VelocityMotor

Properties

CurrentAngle Supported Property Displays the angle that the motor is at in radians.
CurrentAngle: float

Displays the angle that the motor is at in radians.

Roblox documentation

DesiredAngle Supported Property The desired angle to be reached. The motor will attempt to reach this angle.
DesiredAngle: float

The desired angle to be reached. The motor will attempt to reach this angle.

Roblox documentation

Hole Supported Property The Hole linked to this VelocityMotor.
Hole: Object

The Hole linked to this VelocityMotor.

Roblox reference signature
Hole: Hole

Roblox documentation

MaxVelocity Supported Property The maximum amount of velocity able to be reached.
MaxVelocity: float

The maximum amount of velocity able to be reached.

Roblox documentation

Inherited members

Inherited from JointInstance: 13 properties, 36 methods, 7 events. They are documented on the base class page.

Roblox reference: VelocityMotor

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.