AvatarSettingsJumpMode¶
Not yet Enum
Determines whether the avatar jump setting for an experience is configured using jump height (studs) or jump power (force).
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Determines whether the avatar jump setting for an experience is configured
using jump height (in studs) or jump power (as an upward force). Maps to
Humanoid.UseJumpPower: AvatarSettingsJumpMode.JumpHeight sets
UseJumpPower to false so that Humanoid.JumpHeight is used, while
AvatarSettingsJumpMode.JumpPower sets UseJumpPower to true so that
Humanoid.JumpPower is used.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
JumpHeight |
0 | Not yet | The avatar jump is configured using Humanoid.JumpHeight, which specifies the target jump height in studs. Corresponds to [Humanoid.UseJumpPower](../classes/Humano… |
JumpPower |
1 | Not yet | The avatar jump is configured using Humanoid.JumpPower, which applies an upward force to the character. Corresponds to [Humanoid.UseJumpPower](../classes/Humanoid.… |
Roblox reference: AvatarSettingsJumpMode