CameraNavigationModel¶
Not yet Enum
Determines the camera navigation paradigm used in the Roblox Studio editor viewport.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
The CameraNavigationModel enum selects the camera navigation paradigm for the Roblox Studio editor viewport. It is used by the Studio.CameraNavigationModel property to choose between the classic Roblox navigation model (CameraNavigationModel.Roblox) and an industry-standard model (CameraNavigationModel.IndustryCompatible) that matches conventions found in other professional 3D applications.
Studio.CameraNavigationModel defaults to CameraNavigationModel.Roblox.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Roblox |
0 | Not yet | Classic Roblox Studio camera navigation model with linear zoom and focus-locked orbiting; the default value. |
IndustryCompatible |
1 | Not yet | Camera navigation model that follows industry-standard 3D application conventions, with non-linear zoom and simultaneous WASD-plus-orbit movement. |
Roblox reference: CameraNavigationModel