MeshAttribute¶
Not yet Enum
Identifies a mesh attribute when calling the batch methods on EditableMesh.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
MeshAttribute identifies a mesh attribute when calling the batch methods on EditableMesh. Some methods take this enum as an argument to identify which attribute to operate on.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Vertex |
0 | Not yet | The per-element vertex position attribute, storing a Vector3 point in object space for each vertex. |
Normal |
1 | Not yet | The per-element surface normal attribute, storing a Vector3 direction used for lighting calculations. |
Color |
2 | Not yet | The per-element color attribute, storing a Color3 value and a float alpha for each color entry. |
UV |
3 | Not yet | The per-element UV attribute, storing a Vector2 texture coordinate for each UV entry. |
Face |
4 | Not yet | The face attribute channel, identifying topology elements that connect vertex positions into triangles. |
Roblox reference: MeshAttribute