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ProximityPromptInputType

Not yet Enum

Identifies the input method a player is using when a ProximityPrompt is shown.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

ProximityPromptInputType is passed to ProximityPrompt.PromptShown and ProximityPromptService.PromptShown to indicate which input device the player is using. ProximityPromptService switches shown prompts when the active input type changes so button hints match the device (keyboard, gamepad, or touch).

Items

Item Value Status Notes
Keyboard 0 Not yet The player is using keyboard and mouse input.
Gamepad 1 Not yet The player is using a gamepad controller.
Touch 2 Not yet The player is using a touch screen.

Roblox reference: ProximityPromptInputType