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TextDirection

Not yet Enum

Controls the base text rendering direction for TextLabel, TextButton, and TextBox instances.

Not implemented in Nova

This enum is missing from Nova. Scripts that reference it will fail.

Description

Controls the base paragraph direction used when laying out text. Used by TextLabel.TextDirection, TextButton.TextDirection, and TextBox.TextDirection, which default to TextDirection.Auto.

TextDirection.Auto lets the Unicode Bidirectional Algorithm determine the paragraph's base direction from the first strong directional character. TextDirection.LeftToRight or TextDirection.RightToLeft pins the base direction regardless of content, which is useful for mixed-script strings where automatic detection would choose the wrong base.

Items

Item Value Status Notes
Auto 0 Not yet Automatically determines text direction from the first strong directional character using the Unicode Bidirectional Algorithm.
LeftToRight 1 Not yet Forces the paragraph base direction to left-to-right regardless of the text content.
RightToLeft 2 Not yet Forces the paragraph base direction to right-to-left regardless of the text content.

Roblox reference: TextDirection