VoiceChatState¶
Not yet Enum
Describes the connection state of a local player's voice chat session.
Not implemented in Nova
This enum is missing from Nova. Scripts that reference it will fail.
Description¶
Describes the connection state of a local player's voice chat session. The session progresses through the VoiceChatState items from idle, through joining, to joined, and then to leaving, ended, or failed when the session concludes.
Items¶
| Item | Value | Status | Notes |
|---|---|---|---|
Idle |
0 | Not yet | The player is not connected to voice chat and no join attempt is in progress. |
Joining |
1 | Not yet | A voice chat join attempt is in progress for the first time. |
JoiningRetry |
2 | Not yet | A voice chat join is being retried after a previous attempt did not succeed. |
Joined |
3 | Not yet | The player has successfully joined the voice chat session and is actively connected. |
Leaving |
4 | Not yet | The player is in the process of disconnecting from the voice chat session. |
Ended |
5 | Not yet | The voice chat session has ended normally. |
Failed |
6 | Not yet | The voice chat session ended due to an error, such as a failure to join or a mid-session error. |
Roblox reference: VoiceChatState