AudioEqualizer¶
Not yet Class
Adjusts the frequency content of audio streams.
Not implemented yet
This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.
0 Nova members · 16 modern Roblox members not implemented yet
Description¶
AudioEqualizer adjusts the frequency content of audio streams. It provides one Input pin and one Output pin which can be connected to/from by Wires. AudioEqualizer has 3 frequency bands whose gain values can be controlled, and the crossover points between bands can be moved.
Inheritance¶
Object → Instance → AudioEqualizer
Properties¶
| Member | Signature | Summary |
|---|---|---|
Bypass |
Bypass: bool |
Whether audio streams are passed-through unaffected by this effect. |
Editor |
Editor: bool |
— |
HighGain |
HighGain: float |
Gain value to be applied to the frequency content of the highest band in the equalizer. |
LowGain |
LowGain: float |
Gain value to be applied to the frequency content of the lowest band in the equalizer. |
MidGain |
MidGain: float |
Gain value to be applied to the frequency content of the middle band in the equalizer. |
MidRange |
MidRange: NumberRange |
The frequency range of the band influenced by MidGain. |
Methods¶
| Member | Signature | Summary |
|---|---|---|
GetConnectedWires |
AudioEqualizer:GetConnectedWires(pin: string): Instances |
Returns an array of Wires that are connected to the specified pin. |
GetInputPins |
AudioEqualizer:GetInputPins(): Array |
Gets the list of pins that Wire can use in Wire.TargetName to connect to this instance via its [Wire.TargetInstance](Wire.md#targetinsta… |
GetOutputPins |
AudioEqualizer:GetOutputPins(): Array |
Gets the list of pins that Wire can use in Wire.SourceName to connect to this instance via its [Wire.SourceInstance](Wire.md#sourceinsta… |
Events¶
| Member | Signature | Summary |
|---|---|---|
WiringChanged |
WiringChanged(connected: bool, pin: string, wire: Wire, instance: Instance) |
Fires when another instance is connected to or disconnected from the AudioEqualizer via a Wire. |
Roblox reference: AudioEqualizer
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.