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Wire

Not yet Class Other

Connects one or more Instances to form a processing graph of their streams. At the moment, only audio streams are supported, but this may expand in the future.

Not implemented yet

This class exists in the current Roblox API but is not implemented in Nova yet. Scripts that reference it will fail at runtime.

0 Nova members · 12 modern Roblox members not implemented yet

Description

Wire connects one or more Instances to form a processing graph of their streams. Each Wire connects a source and target instance, and a source and target "pin" within each of those instances. Pins are string identifiers that select which stream is to be carried by the wire.

At the moment, only audio streams are supported, but this may expand in the future.

The following instances may be connected by Wires:

Inheritance

Object → Instance → Wire

Properties

Member Signature Summary
Connected Connected: bool Denotes whether the Wire is carrying a stream of data.
SourceInstance SourceInstance: Instance The Instance producing a stream to be carried over the wire.
SourceName SourceName: string The name of the pin on SourceInstance that is producing a stream.
TargetInstance TargetInstance: Instance The Instance to receive a stream from SourceInstance.
TargetName TargetName: string The name of the pin on TargetInstance that is receiving a stream.

Methods

Member Signature Summary
RenameToDefault Wire:RenameToDefault(): null —

Roblox reference: Wire

Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.