RayValue¶
A container object for a single Ray.
Description¶
A RayValue is an object whose purpose is to store a single Ray. Similar to CFrameValue, a RayValue's stored ray cannot be viewed or edited within the Properties window within studio. Instead, use the Command bar to get and set the value of these objects. For example, you can use a line like the one below to create a new RayValue named "Value" within the Workspace. It creates a ray at (0, 50, 0) and it faces in the positive-X direction.
Instance.new("RayValue").Value = Ray.new(Vector3.new(0, 50, 0), Vector3.new(10, 0, 0))
Since there is no trivial way to edit rays within Studio, sometimes it is
better to use a CFrameValue instead (which can be changed through a part or
the camera). You can reconstruct a ray from a CFrame using
Ray.new(cf.p, cf.lookVector * dist), where cf is a given CFrame and dist
is the length of the Ray you want to construct.
Like all "-Value" objects, this single value is stored in the Value property. The Changed event for this (and other objects like it) will fire with the new value being stored in the object, instead of a string representing the property being changed.
Inheritance¶
Object → Instance → ValueBase → RayValue
Nova inheritance: Instance → RayValue
Properties¶
Value Supported Property The stored Ray.
Events¶
Changed Supported Event Fired when RayValue.Value is changed.
Fired when RayValue.Value is changed.
This event fires whenever the RayValue.Value property is changed. It will run with the new value being stored in the argument object, instead of a string representing the property being changed.
This event, like other changed events, can be used to track when an RayValue changes and to track the different values that it may change to.
Equivalent changed events exist for similar objects, such as NumberValue and StringValue, depending on what object type best suits the need.
changed Supported Event Deprecated
No description available.
Inherited members¶
Inherited from Instance: 8 properties, 36 methods, 7 events. They are documented on the base class page.
Roblox reference: RayValue
Generated from Nova's API dump and Roblox creator-docs. Nova-only members come from the engine's reflection metadata.